Pipe Link
turn the pieces — one network, no leaks, no loops

Play Pipe Link — Pipe Turning Puzzle

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Tap to turn ↻Right-click to turn backLock pieces you’re sure of

How to play Pipe Link

Every square holds a piece of pipe: an end, a straight, a corner or a T. They have been turned at random — your job is to turn them back.

When it is solved, every pipe meets a pipe from the next square, nothing points off the board, and all the pieces join into a single network with no loops. Water poured in at the centre then reaches every square.

Start at the edges and corners: an edge piece can’t point outwards, so a corner square often has just one way to sit.

How to play Pipe Link

Turn the pipe pieces so they all join into one network, with no leaks, no loops and nothing pointing off the board.

The rules

  1. Every square holds a pipe piece that can be turned in steps of a quarter turn.
  2. Where a pipe leaves a square, the next square must have a pipe coming in to meet it — and where there is no pipe, the neighbour must not point in either.
  3. No pipe may point off the edge of the board.
  4. All the pieces join into a single network with no loops.

Playing here

  1. Choose a board and a difficulty, then press New Puzzle.
  2. Tap a piece to turn it clockwise; right-click turns it back. Water flows from the yellow centre through every joined pipe.
  3. Use Lock (or shift-click) to pin pieces you are sure of so they can’t be turned by accident.
  4. Hint explains the next deduction — edges, matching neighbours, and turns that would close a loop or seal a group off.

Tips

The full guide, with a worked example and common mistakes: How to play Pipe Link.

Questions

Do I have to start from the centre?

No — the water from the centre just shows which pieces are joined so far.

Why can’t pieces form a loop?

The finished network is a tree: every piece is reached in exactly one way. A loop means some pieces are turned wrongly.

Is there always one answer?

Yes — every puzzle here is checked to have exactly one solution.

How do I solve one from a book?

Open the Pipe Link Solver, enter the pieces and press Solve.

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