Join the dots into one closed loop so that each number says how many of its square’s four sides the loop uses.
The full guide, with a worked example and common mistakes: How to play Slitherlink.
No — each dot has at most two lines, so the loop never touches or crosses itself.
No. Many dots stay unused; only the numbers have to be satisfied.
Yes — every puzzle here is checked to have exactly one loop.
Open the Slitherlink Solver, type the numbers and press Solve.