Sudoku techniques
The sixteen techniques the step-by-step Sudoku Solver uses, from the two every player needs to the patterns that crack the hardest puzzles. A unit is a row, column or box; candidates are the digits still possible in a cell.
Basic techniques
- Naked Single
- A cell where only one digit is still possible — every other digit already appears in its row, column or box. Place it.
- A digit that can go in only one cell of a row, column or box, even though that cell has other candidates. Place it there.
Intermediate techniques
- Naked Pair
- Two cells in one unit whose only candidates are the same two digits. Those digits must go in those cells, so remove them from every other cell in the unit.
- Naked Triple
- Three cells in a unit whose candidates, together, are just three digits. Remove those digits from the rest of the unit.
- Two digits that can only go in the same two cells of a unit. Those cells hold those digits — remove every other candidate from them.
- Pointing Pair
- Inside a box, a digit's candidates all lie in one row (or column). The digit must be in that box's part of the line, so remove it from the rest of the line.
Advanced techniques
- X-Wing
- In two rows, a digit can only go in the same two columns. Whichever way round it goes, it fills both columns there — remove it from those columns in every other row.
- Swordfish
- The X-Wing idea across three rows and three columns.
- XY-Wing
- A pivot cell with candidates XY sees two wings, XZ and YZ. Whatever the pivot is, one wing is Z — so remove Z from any cell that sees both wings.
- XYZ-Wing
- Like an XY-Wing, but the pivot also holds Z (XYZ). Z can be removed from cells that see all three.
- W-Wing
- Two cells with the same pair XY, linked by a strong link on X. One of them must be Y, so Y is removed from cells that see both.
- Unique Rectangle
- Four cells in two rows, two columns and two boxes cannot all be limited to the same pair — that would give two solutions. The pattern forces the extra candidate in one corner.
- BUG+1
- If every unsolved cell had two candidates except one cell with three, the puzzle would have several solutions — so that cell takes the digit that breaks the pattern.
Last resorts techniques
- Nishio
- Assume one candidate and follow the consequences; if they lead to a contradiction, that candidate is removed.
- Forcing Chains
- Follow two or more chains of 'if this, then that' from one cell; whatever they agree on must be true.
Questions
Which Sudoku technique should I learn first?
Hidden singles. Scanning each box for the one place a digit can go solves most easy puzzles.
Do I need X-Wings to solve Sudoku?
Only for hard puzzles. Easy and medium puzzles need singles, pairs and pointing pairs at most.
Can I see these techniques on a real puzzle?
Yes — enter any puzzle in the step-by-step Sudoku Solver; it names and highlights each technique as it uses it.
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