Every region of the grid holds one piece of four shaded squares joined side to side โ a tetromino. Square 2ร2 pieces are not allowed, so each piece is an L, an I, a T or an S (rotations and mirror images count as the same shape).
All the shaded squares together must form one connected group, no 2ร2 block may be completely shaded anywhere, and two pieces of the same shape may not touch along a side across a region border.
Start with small regions โ a four-square region is its own piece โ and look for squares every possible piece must use.
Shade one piece of four connected squares (an L, I, T or S) in every region so that everything joins up, with no 2ร2 blocks and no matching shapes touching.
The full guide, with a worked example and common mistakes: How to play Tetro Shade.
Yes โ an L and a backwards L count as the same, and so do the two S shapes.
Yes โ only matching shapes may not share a side across a border.
Yes โ every puzzle here is checked to have exactly one solution.
Open the Tetro Shade Solver, draw the regions and press Solve.