Slitherlink Loops
one loop · every number counts its sides

Play Slitherlink — Loop Logic Puzzle

00:00
Tap a side: line → ✕ → clearDrag dot to dot to drawRight-click crosses

How to play Slitherlink

Slitherlink is played on a grid of dots. Join neighbouring dots with lines to make a single loop that goes all the way round and comes back to where it started.

A number in a square tells you how many of that square’s four sides belong to the loop. Squares without numbers can have any number of sides.

Every dot has either no lines or exactly two — that one rule, together with the numbers, is enough to solve every puzzle without guessing.

How to play Slitherlink

Join the dots into one closed loop so that each number says how many of its square’s four sides the loop uses.

The rules

  1. Draw lines between neighbouring dots, across or down — never diagonally.
  2. The lines must form one single closed loop.
  3. The loop cannot cross itself or branch: every dot has no lines or exactly two.
  4. A number tells how many sides of its square are part of the loop. Blank squares can have any number.

Playing here

  1. Choose a size and a difficulty, then press New Puzzle.
  2. Tap a side between two dots to draw a line; tap again for ✕, again to clear. Or drag from dot to dot to draw a path.
  3. Numbers turn green when they have exactly the right number of sides, and the inside of the loop lights up when it closes.
  4. Hint explains the next deduction — zeros, full numbers, dead ends and small loops.

Tips

The full guide, with a worked example and common mistakes: How to play Slitherlink.

Questions

Can the loop touch itself at a corner?

No — each dot has at most two lines, so the loop never touches or crosses itself.

Do I have to use every dot?

No. Many dots stay unused; only the numbers have to be satisfied.

Is there always one answer?

Yes — every puzzle here is checked to have exactly one loop.

How do I solve one from a newspaper?

Open the Slitherlink Solver, type the numbers and press Solve.

Related