How to play Cluster Count
rules · strategies · worked example

How to play Cluster Count

Shade squares so every circled number equals the total size of all the shaded groups touching that circle. Also known as Kurotto, Group-size shading puzzle.

▶ Play Cluster Count⊞ Open the solver

The rules

  1. Circled squares are never shaded.
  2. A group is a set of shaded squares joined side by side.
  3. A circle’s number is the total number of squares in all the groups that touch it along a side.
  4. Squares without circles may be shaded or white, as the numbers require.

Playing Cluster Count on Puzzle Solvers

  1. Choose a size and a difficulty, then press New Puzzle.
  2. Tap a square to shade it, again for a dot (white), again to clear. Drag to do several.
  3. A circle turns green when the groups touching it add up exactly, red when there’s too much.
  4. Hint explains the next deduction — circles that are full, that can only grow one way, or that would overflow.

Open the Cluster Count game →

Using the Cluster Count solver

  1. Choose the size and type the circled numbers (or press Sample).
  2. Press Solve and step through: full circles, overflowing groups and forced growth.

Open the solver →

A worked example

A 1 in a corner with one neighbour already white: its other neighbour must be the single shaded square, and the squares around that square are white.

Two circles side by side, a 2 and a 5: a group touching both counts for both, so the 2 can only touch a group of at most two.

Strategies

Common mistakes

Where it comes from

Group-size shading puzzles come from the Japanese pencil-puzzle tradition of the 2000s.

Frequently asked questions

Do diagonal squares count as touching?

No — only squares that share a side.

Can a group touch two circles?

Yes — and its whole size counts for each circle it touches.

Is there always one answer?

Yes — every puzzle here is checked to have exactly one solution.

How do I solve one from a book?

Open the Cluster Count Solver, type the circled numbers and press Solve.

Keep going

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