Signpost Path
follow the arrows from 1 to the star

Play Signpost Path — Arrow Number Path Puzzle

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Drag: link to the next squareRight-click: unlink

How to play Signpost Path

Every square shows an arrow, except the last one, which shows a star. Number the squares 1, 2, 3 … all the way to the star, so that each next square lies somewhere along the line its arrow points — next door or right across the grid.

Some squares already show their number. Link squares together into chains; as soon as a chain contains a given number, every square in it knows its number.

Start from the corners and edges: an arrow pointing at the edge only has a few squares to choose from.

How to play Signpost Path

Number every square from 1 to the star so that each next square lies somewhere in the direction of the arrow on the square before it.

The rules

  1. Every square except the last shows an arrow (one of eight directions).
  2. The next number is in a square somewhere along the arrow’s line — any distance away.
  3. Every square is used exactly once, from 1 up to the square with the star.
  4. Given numbers must keep their place.

Playing here

  1. Choose a size and a difficulty, then press New Puzzle.
  2. Drag from a square to the square that comes next (it must be in the arrow’s direction) — or tap one square, then the other. Right-click a square to unlink it.
  3. Linked chains get a colour and letters (a, a+1, a+2 …) until they join a given number; then their numbers appear.
  4. Hint shows the next link and why — the only square ahead, the only square behind, or consecutive numbers.

Tips

The full guide, with a worked example and common mistakes: How to play Signpost Path.

Questions

Can the next square be far away?

Yes — any distance along the arrow’s line, as long as it is exactly in that direction.

What are the letters like a+2?

An unnumbered chain: the square marked a+2 comes two after the square marked a.

Is there always one answer?

Yes — every puzzle here is checked to have exactly one solution.

How do I solve one from a book?

Open the Signpost Path Solver, enter the arrows and numbers, and press Solve.

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