How to play Lighthouses
rules · strategies · worked example

How to play Lighthouses

Place one-square boats so each lighthouse counts the boats in its row and column; boats never touch and are always in sight of a lighthouse. Also known as Boats and lighthouses.

▶ Play Lighthouses

The rules

  1. Each boat fills one square of sea.
  2. A lighthouse number counts the boats in its whole row and its whole column together.
  3. Boats never touch each other or a lighthouse, not even at a corner.
  4. Every boat is in the same row or column as at least one lighthouse.

Playing Lighthouses on Puzzle Solvers

  1. Choose a grid size and difficulty, then press New Puzzle.
  2. Tap or drag to place boats; use the Sea tool (or right-click) to mark squares that are only water.
  3. A lighthouse number counts the boats in its row and its column together.
  4. Boats never touch each other or a lighthouse — not even at a corner — and every boat is in line with a lighthouse. Hint explains the next square.

Open the Lighthouses game →

A worked example

A lighthouse shows 0, so its row and column are all sea. Another shows 1 and, after crossing out the sea squares, only one square in its row and column is left — that is a boat.

The boat’s eight neighbours become sea, which often finishes another lighthouse’s count.

Strategies

Common mistakes

Where it comes from

Lighthouse puzzles are a well-loved relative of ship-finding puzzles. This version was made for this site and always has one answer.

Frequently asked questions

Do lighthouses block each other’s view?

No — a lighthouse counts every boat in its whole row and column.

Are all boats one square?

Yes — every boat here fills exactly one square.

Is there always one answer?

Yes — every puzzle is checked so that logic alone finds every boat.

Keep going

All guides: How to play every puzzle and game.