Light houses
count the boats · never touching

Play Lighthouses

00:00
Tap or drag: boat · right-click: seaNumbers turn green when right

How to play Lighthouses

Boats are out at sea, each filling one square, and lighthouses stand guard. Each lighthouse number tells you how many boats are in its row and its column put together.

Boats keep their distance: they never touch each other or a lighthouse, not even diagonally. And every boat sails in sight of at least one lighthouse — in the same row or column.

Start with the 0s and the squares no lighthouse can see; then the counts and the no-touching rule pin down every boat.

How to play Lighthouses

Place one-square boats so each lighthouse counts the boats in its row and column; boats never touch and are always in sight of a lighthouse.

The rules

  1. Each boat fills one square of sea.
  2. A lighthouse number counts the boats in its whole row and its whole column together.
  3. Boats never touch each other or a lighthouse, not even at a corner.
  4. Every boat is in the same row or column as at least one lighthouse.

Playing here

  1. Choose a grid size and difficulty, then press New Puzzle.
  2. Tap or drag to place boats; use the Sea tool (or right-click) to mark squares that are only water.
  3. A lighthouse number counts the boats in its row and its column together.
  4. Boats never touch each other or a lighthouse — not even at a corner — and every boat is in line with a lighthouse. Hint explains the next square.

Tips

The full guide, with a worked example and common mistakes: How to play Lighthouses.

Questions

Do lighthouses block each other’s view?

No — a lighthouse counts every boat in its whole row and column.

Are all boats one square?

Yes — every boat here fills exactly one square.

Is there always one answer?

Yes — every puzzle is checked so that logic alone finds every boat.

Related